No-Life King wrote:Yeah, I havent looked at his solo comics for a while soo......
I guess i'll have to pick another character at some point ><
ASAP, actually. Unless you want to go in with 3 guys.
Moderator: Aranfan
No-Life King wrote:Yeah, I havent looked at his solo comics for a while soo......
I guess i'll have to pick another character at some point ><

No-Life King wrote:Obi-wan

TSEDTIKS wrote:Also: BONUS ROUND. If you think you screwed up and weren't thinking on a draft pick, you can trade a pick in!
Alternately, two players can trade characters. Not even a one-for-one. Both players have to agree, obviously, and I doubt this will actually happen.
AF: are you fully happy with your team?


WalkerBoh wrote:A few questions:
1) Initial Familiarity: A considerable variable early on is how much the teams know about their fellow members going in to the first scenario. Basic familiarity clause stuff, whatever they might reasonably tell in a 30 minute briefing, everything they'd learn in two days practicing together leading up to the first scenario (since any resting before the initial is mostly extraneous)... Since the first scenario is to be all but a cakewalk, they might not really learn each others' abilities until the second or third scenarios, which would be bad for planning (well, not for my team so much, but still, it's a general concern).
2) Acquired Knowledge: Deaths, equipment, etc, carries over. One might assume this applies to knowledge as well, but confirmation would be nice.
3) Repeating Teams: Should teams be retired at the end of a Gauntlet? If so, should it be just winning teams, or all teams? If we stick to the same pool of scenarios, then running teams multiple times gives you a fair gauge of how you'll do, and a winning team makes that a really tough advantage to fight, since there's enough belief that they can win to make it happen.
I think that's it for now. Want to get all of these things out of the way before we get going.



WalkerBoh wrote:My pleasure. Detail management is one of my specialties. Speaking of which, a couple more minor details.
1) What do they know about the mind that assembled them? Are we nebulous Beyonder-like beings from the ether as far as they're concerned, are we available for interviews like in the old GOTFT Metaplot stuff (style points, I'm thinking), or is the fourth wall thoroughly enforced? For example, I figure that while someone else goes first in the real world, if the separate instances are run simultaneously in the game world, one can't tell them what's coming. One simply wouldn't know yet. However, in the two days leading between scenarios, there might be pep talks, chats about the standings, funeral services, that sort of thing. And that might indirectly affect performance of characters in the scenarios. It's possible that this might make it too complex and long-winded, so the full-fourth-wall idea has merit, but I recall how much fun was had in those early plots and later in the Straticity story, and if we can bring that back to the GOTFT, it's worthwhile.
2) Are they aware of their team name? (I could see that hurting morale on Gorilla's team, were they less hearty fellows. Mine is a clue to why they were assembled. Makes available a bit of pre-scenario strategy beyond the team itself if they do, and doesn't hurt anything if not.)
Gorilla wrote:How are deaths going to be decided?
WalkerBoh wrote:@Gorilla: I'm assuming we're competing against one another, and the most convincing arguments (from the Arbiter's perspective) will be actualized. So the six of us argue over who lives and who dies, and then TSED kills them, heartless bastard that he is.This is why I've picked four people whose sources I am intimately familiar with.
Ill admit, im still a mite fuzzy on who we'll be competeing against, if we are(that seems implied, but im confused if im just reading it wrong)
Also, more personally, i just wanna make sure that Cap has no firearms(correct? Peak isnt WW2?)

TSEDTIKS wrote:Aside: I figured out a way for Midnighter to stay on NLK's team, but I don't think he'd like it very much. [check post 1]



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